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24 nodes

MASH is a complete toolkit offering multiple ways to tackle an array of animation challenges making it hugely flexible. Its node based system gives you the power to create your own bespoke networks.
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Rendering

MASH works out of the box with industry standard renderers Vray, Arnold and Mental Ray and, by baking your networks, you can use MASH with any renderer.
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Speed & stability

MASH has been written in C++ offering fast and stable performance. Having been developed in a production environment it's a reliable and versatile animation tool which will speed up your workflow.
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Simplified set up

MASH is very intuitive to set up and use with its polished, artist friendly interface. Use the included Utilities to hook MASH up to other Maya systems including nParticles.
What is it?

MASH extends Maya’s toolset

MASH is a suite of 24 Maya nodes developed in-house at Mainframe aimed at enabling our artists to create versatile ‘motion design’ style animations. It offers a selection of effector nodes which can be daisy chained together to generate a wide variety of customisable effects. It’s fully controllable from both Maya’s Attribute and Node Editors.
Whether you’re a motion graphics artist missing the functionality of other 3d apps or someone looking to create complex but flexible systems MASH will have something for you.

MASH is compatible with Maya 2012, 2013 (.5) and 2014 for OSX 10.7+ & Windows (64-bit).

MASH is entirely procedural meaning everything is live in the viewport. Want to increase the noise on your instances? Just adjust the values in Maya’s Attribute Editor and see your changes immediately. No more waiting for simulations.

Watch our quick demo of simple MASH networks:

Your download of MASH also includes several example files to help get you started.

View documentation

 

Students – contact us if you’re interested in using MASH in one of your projects.

Site licence – We also have site licence options available. Please contact us using the form below.

  • @manu_kitchen we'll see ;-) 4 hours ago
  • @manu_kitchen No! Just that someone from Maxon (and Autodesk) bought a MASH licence from our website this week. 4 hours ago
  • Interesting week. Purchases from guys at both Autodesk and Maxon. Hmmm. 4 hours ago
  • RT @WE_ARE_RCKSTR: Wanna do #mograph in #maya ? This puppy is perfect ... MASH 3.0 open beta. - http://t.co/qgLuA663oR @mainframemash 1 week ago retweeted via WE_ARE_RCKSTR
  • MASH 3.0 open beta. - http://t.co/5x70KqOvo1 1 week ago
  • @manu_kitchen sadly not as yet. It's a funny one because of the way Maya's instancer works (virtual geometry). It's on our mind! 1 week ago

MASH 3.0 Beta 2 now available until 17th May. Any purchases made now will be eligible for free upgrade on full release.